Regular sports and esports are similar in many ways. Their fans are equally devoted and hardcore. In fact, the esports is expected to have 286 million viewers and be worth $1.5 billion by 2020. Not only that, universities are beginning to offer varsity programs for esports. The University of California in Irvine was the first public university to do so while the first private university was to offer varsity esports program was the Robert Morris University. Esporting competitions and events are also backed by big brands in the tech world, including Oculus, Intel, Microsoft, and Nvidia. And the industry has their top players too.
But despite these similarities, critics are quick to point out the differences. Many of them say that esports do not need as much athleticism as mainstream sports, and as such, it does not test the capabilities of the human body as physical sports do. However, not all mainstream sports need high levels of physicality, like golf, shooting, etc. What they need are highly specific skills, just like in esports. Whether esport is a true sport or not, one cannot deny that it’s only going to get bigger.
IBUYPOWER makes an Esports infographic that will teach what you need to know about esports.